Experiential Design | Task 3: Project MVP Prototype

4/6/25 - 25/6/25 | Week 7-10

Iman Mikudim | 0338004 | Section 3

Experiential Design | Bachelor of Design (Hons) in Creative Media 

Task 3: Project MVP Prototype


SECTIONS

    |  Instructions

    |  Reflections


    INSTRUCTIONS



    Brief:

    Once our proposal is approved, we will begin developing a prototype of our project. This process will help us uncover any unexpected limitations and challenges that may not have been apparent earlier. We are expected to think creatively to overcome these issues and find workable solutions to bring our concept to life. The main objective is to test the key functionality of our project. The prototype does not need to be fully visually designed at this stage, but it should demonstrate the intended experience and core features. Our work will be assessed based on the functionality of the prototype and our ability to creatively address any limitations.

    Click HERE for the link to the Figma file.


    Fig 1.1 Project MVP Prototype Figma File | Week 11 (6/7/25)


    Click 
    HERE 
    for the link to the Google Drive folder (All content, including assets, videos and Figma file).

    Fig 1.2 Project MVP Prototype Presentation Video | Week 11 (6/7/25)


    REFLECTIONS

    Instead of focusing on detailed screen designs, we mainly created rough layouts to explore the overall look and feel of the app. These early visuals aren’t the final design we’re aiming for, but they helped us establish a basic structure and direction moving forward. This experience gave us a clearer understanding of our app’s potential and areas we need to refine, and it’s set a good foundation for the next stages of development.


    QUICK LINKS

    |  Task 1: Trending Experience

    Task 2: Project Proposal

    Task 4: Final Project

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