Experiential Design | Task 2: Project Proposal

14/5/25 - 3/6/25 | Week 4 - 7

Iman Mikudim | 0338004 | Section 3

Experiential Design | Bachelor of Design (Hons) in Creative Media 

Task 2: Project Proposal


SECTIONS

    |  Instructions

    |  Reflections


    INSTRUCTIONS



    Brief:

    Based on our initial idea discussions, we are required to develop an experience design project based on a subject or topic of our choice. This can be anything from a screen-based experience to a physical space experience. Our task is to create a professional proposal document that clearly explains our project idea and describes how the experience will be for the user.

    The proposal should include an analysis of the current experience, a comparison with similar existing solutions, and how our concept improves upon them. We are also expected to include mock designs that show what the final outcome would look like from the user’s perspective.

    Click HERE for the link to the Google Drive folder


    Fig 1.1
    Project Proposal Document | Week 7 (3/6/25)

    Fig 1.2 Project Proposal Presentation Slides | Week 7 (3/6/25)


    Fig 1.3 Project Proposal Presentation Video | Week 7 (3/6/25)


    REFLECTIONS

    This task gave me a much clearer idea of what experience design really involves. At first, it felt quite broad since we could choose any topic we wanted, but that also made it more exciting because we had the freedom to explore ideas we were actually interested in. Working with my groupmate, Sophia, we spent a lot of time discussing how to create something that wasn’t just creative, but also meaningful from a user’s perspective.

    One thing I noticed early on was that coming up with ideas felt relatively easy, we had so many concepts we were excited about. But when it came to actually thinking about how to implement those ideas within our current knowledge and skills in Unity, it became a lot more challenging. It made us rethink and adjust our ideas to make sure they were actually doable within the time frame and with the tools we know how to use.

    Analyzing existing experiences and comparing them to ours was also helpful. It made me more aware of how much thought goes into user interactions, even in things we take for granted. Creating rough and simple mockups helped made it easier to picture the experience we wanted to implement.


    QUICK LINKS

    Task 1: Trending Experience

    |  Task 3: Project MVP Prototype

    |  Task 4: Final Project

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