Application Design I | Task 3: Lo-fi App Design Prototype
2/12/24 - 16/12/24 | Week 11 - 13
Iman Mikudim | 0338004 | Section 1
Application Design I | Bachelor of Design (Hons) in Creative Media
Task 3: Lo-fi App Design Prototype
SECTIONS
- Lecture 11: Usability Heuristics for User Interface Design
- Lecture 12: User Interface Visual Elements
- Lecture 13: Usability Testing & UI Kit
- Lecture 14: Introduction to Figma
| Feedback
LECTURES
Lecture 11 | Usability Heuristics for User Interface Design
Lecture 12 | User Interface Visual Elements
Lecture 13 | Usability Testing and UI Kits
Lecture 14 | Introduction to Figma
INSTRUCTIONS
1. Brief
2. Process
Fig 1.1
Landing Page | Week
13 (16/12/24)
Fig 1.5 Top
Navigation Bar
(Delivery &
Pickup Option) |
Week 13
(16/12/24)
Fig 1.6 Select Delivery
Address, Add New
Address and
Pickup Outlet
Selection | Week 13
(16/12/24)
Fig 1.8 Menu
Selection Page |
Week 13
(16/12/24)
Fig 1.9 Selected
Menu Item Page |
Week 13
(16/12/24)
Fig 1.10 Offers
Page | Week 12
(16/12/24)
Fig 1.11 Tracker
& Delivery
Status Page |
Week 13
(16/12/24)
Fig 1.12 Profile
Page | Week 13
(16/12/24)
Fig
1.13 Cart
Page Before
& After
Changes |
Week 13
(16/12/24)
After
receiving
feedback
from Mr.
Zeon, he
insisted on
using a back
arrow icon
instead of
an "X" icon
to indicate
that users
will be
brought back
to the
previous
page they
were on.
After
receiving
feedback
from Mr.
Zeon, he
insisted on
using a back
arrow icon
instead of
an "X" icon
to indicate
that users
will be
brought back
to the
previous
page they
were on.
Click HERE for the link to lo-fi app design prototype UI kit.
Fig 1.15 Lo-fi App Design Prototype UI Kit | Week 13 (16/12/24)
3. Final
Click HERE
for the link to lo-fi app
design prototype.
Fig 2.1
Lo-fi App Design
Prototype in
Figma | Week 13
(16/12/24)
FEEDBACK
Week 12 (9/12/24)
*Absent (Sick)*
Week 13 (16/12/24)
General Feedback:
-
Complete low fidelity and high fidelity prototypes.
- Create usability tests.
Specific Feedback:
-
Good progress, overall everything seems good.
-
However for the cart page, instead of a "x" button, use a back
arrow button to indicate that users will be brought back to the
previous page of where they were last at.
-
Make the prices for each item bolder so that they're easier to
see.
REFLECTIONS
I believe my experience with this task went well overall. There
were very few changes I needed to make, and Mr. Zeon's advice on
using grids (rows and columns) was incredibly helpful for text
placement and organizing other elements on the screens. I made an
effort to create most of the icons from scratch; however, I had to
import some from other sources as they would have taken too much
time to design. The one thing I wish I had spent more time on was
designing and developing more components and understanding how they
actually function in Figma. This is something I look forward to
learning and applying in my future designs.