Application Design I | Task 2: UI/UX Design Document

21/10/24 - 1/12/24 | Week 5 - 10

Iman Mikudim | 0338004 | Section 1

Application Design I | Bachelor of Design (Hons) in Creative Media 

Task 2: UI/UX Design Document


SECTIONS

|  Lectures

|  Instructions

|  Feedback

|  Reflections


LECTURES

Lecture 4 | Card Sorting Method



Lecture 5 | Introduction to User Experience Research



Lecture 6 | User Persona


Lecture 7 | User Journey Map & Digital Card Sorting


Lecture 8 | Site Map & User Flow Diagram


Lecture 9 | Information Architecture


Lecture 10 | MVP & Wireframe



INSTRUCTIONS



1. Brief

After locking down their app concept and idea, students are now ready to proceed to UX design. The students are required to produce a comprehensive UX design document which will provide better directions for them to design the app.

Based on the information gathered in Task 1, students will:

  • Determine and verify their target audiences.
  • Outline the content element of their app, and exercise card sorting method to achieve optimum information architecture.
  • Listing the app features and identifying the application Minimum Viable Product (MVP).
  • Create wireframes for main screens.
  • Plan the user interaction and interactivity (Flow chart).


2. Process

(i) Card Sorting 

a. Exercises 1 & 2 (Travel and Music App)

Fig 1.1 Card Sorting Exercise #1 (Travel App) | Week 5 (21/10/24)

In week 5, we completed a group exercise involving a hybrid card-sorting activity as preparation for our user research in task 2. We worked through several rounds of moderated card sorting together before finalizing the arrangement.

Fig 1.2 Final Card Sorting Exercise #1 Categorization (Travel App) | Week 5 (21/10/24)

Fig 1.3 Final Card Sorting Exercise #2 Categorization (Music App) | Week 5 (21/10/24)

As an extra exercise, we were tasked with choosing another app category and conducting a card sorting exercise for it. We settled on choosing a music app and proceeded to categorize it.


b. Domino's App

Fig 1.4 Current Domino's App Card Sorting | Week 5 (21/10/24)

After becoming familiar with the card-sorting process, we were assigned to conduct a card-sorting activity for our chosen app—in my case, the Domino’s app.

Fig 1.5 Domino's App Redesign Idea Card Sorting (Initial) | Week 5 (21/10/24)

After receiving feedback from Mr. Zeon, he noted that the sorting was thorough and detailed. His only suggestion was to remove the gamification page from the home screen and display it exclusively on the account page. He also suggested consolidating live tracking and active orders into a single section.

Fig 1.6 Domino's App Redesign Idea Card Sorting (Revised) | Week 6 (28/10/24)

Fig 1.7 Domino's App Redesign Idea Card Sorting (Description) | Week 6 (28/10/24)

After reviewing the card sorting, I chose to add brief descriptions to each card to enhance clarity.

Click HERE to view card sorting for the Domino's app on Miro.

Fig 1.8 Domino's App Card Sorting (Current, Revised & Description) | Week 6 (28/10/24)


(ii) Data Collection

a. Survey & Interview (Questions)

Click HERE to view the initial survey questions on Google Docs.


Fig 1.9
 Survey Questions (Initial) | Week 7 (4/11/24)

Click HERE to view the initial interview questions on Google Docs.


Fig 1.10
Interview Questions (Initial) | Week 7 (4/11/24)

In Week 7, I emailed Mr. Zeon for guidance and feedback on my survey and interview questions. The PDF below are his comments and the adjustments he recommended:

Click HERE to view the survey and interview feedback on Google Docs.


Fig 1.11 Survey and Interview Questions (Feedback) | Week 7 (7/11/24)

After considering Mr. Zeon's feedback, I made the necessary changes and adjustments, then proceeded to distribute the questionnaire and begin interviewing respondents.

Click HERE to view the final survey questions on Google Docs.

Fig 1.12 Final Survey Questions (Revised) | Week 7 (7/11/24)

Click HERE to view the final interview questions on Google Docs.

Fig 1.13 Final Interview Questions (Revised) | Week 7 (7/11/24)

Once the questions were finalized, I created the survey, uploaded it to Google Forms, and began distributing the link for responses.

Click HERE to view the survey questions in Google Forms.

Fig 1.14 Survey Questions on Google Form | Week 7 (8/11/24)


b. Survey & Interview (Responses)

Click HERE to view the responses of the survey in Google Forms (Total respondents: 53)

Fig 1.15 Survey Responses on Google Forms | Week 9 (21/11/24)

Click HERE to view the responses of the interview in Google Sheets (Total respondents: 3)


Fig 1.16
Interview Responses on Google Sheets | Week 9 (21/11/24)

I decided to use Google Sheets to record the data because I find it easier to view all the data together and easily compare the three different responses.


c. Card Sorting

The card sorting exercise was conducted using UXtweak, with a total of 8 participants who sorted the cards into the predefined categories. The card sets and categories were prepared in advance, and the link was shared with the participants for completion.

Click HERE for the link to the card sorting study.


Fig 1.17 Card Sorting Setup | Week 10 (27/11/24)

Fig 1.18 Card Standardized Grid | Week 10 (28/11/24)


d. Information Architecture Map 

Click HERE for the Information Architecture Map in Miro.


Fig 1.19
Information Architecture Map | Week 10 (28/11/24)


e. User Flowchart 

Click HERE for the User Flowchart in Miro.

Fig 1.20 User Flowchart | Week 10 (29/11/24)


3. Final

Click HERE for the link to the final UI/UX design document in Canva.

Fig 1.21 Final UI/UX Design Document | Week 11 (2/12/24)


FEEDBACK

Week 6 (28/10/24)

General Feedback:

  • Ceate open and close-ended questions.
  • Do not just mention the weaknesses, ask about strengths of the app as well.
  • Don’t write leading questions (making assumptions for e.g. “which features do you love in the app”). This assumes that there are some features that users do love.
  • Show some screenshots of the app relating to the question in the questionnaire.
  • Create a set of online questionnaires (10 questions).
  • Create a set of online questionnaire questions (15 questions).

Week 7 (4/11/24)

General Feedback:

  • Create a user persona. There are additional learning materials at the end of the slides that you can use for self-learning. If you need any further clarification, feel free to reach out.
  • Once you have the data from the interviews and surveys, you will have a better idea of your persona.
  • During the independent learning week, I will provide additional teaching materials in the group for self-learning, which will cover user journey maps and digital card sorting. I'll announce the details in the group next week.

Specific Feedback:

  • Make the necessary adjustments based on the feedback provided and proceed to distribute the questionnaire and begin interviewing respondents.

Week 8 (11/11/24)

*Independent Learning Week*

General Feedback:

Complete digital card sorting with 7 real participants using Optimal Workshop and create a user journey map with a Miro template. Watch the provided videos for guidance. For submission by week 10, include:

  • Survey & interview analysis (50 surveys, 5 interviews).
  • User Persona (5 detailed personas).
  • User Journey Map (1 map).
  • Digital Card Sorting (7 participants).
  • Ensure all tasks are thorough and ready for review.

Week 9 (18/11/24)

General Feedback:

  • Reduce the amount of interview responses needed from 5 to 3 responses.
  • The deadline for submission is extended to the 1st of December.


    REFLECTIONS

    This task was quite challenging due to the extensive user research involved. Gathering responses and scheduling interviews took a considerable amount of time, and balancing this with other assignments made it difficult to allocate enough time. Despite the difficulties, it was a valuable experience that deepened my understanding of the various methods used in user experience research.

    From the survey and interviews, I gained a clearer understanding of the app's shortcomings and the features that users truly appreciated. I found that all aspects of the UI/UX documentation were interrelated. For instance, creating user personas required referencing the survey and interview results, while developing the site map and user flow relied on the outcomes of the card sorting exercise. Each step had to be completed in order to successfully complete the process.

    One aspect I would have preferred was if card sorting platforms like Optimal Workshop and UXtweak were not paid services. I had to re-group and redo some of my card sorting due to the limitations on the number of cards I could input in the free version of the website.


    QUICK LINKS

    Task 1: Mobile Application Proposal

    |  Task 3: Lo-fi App Design Prototype

    |  Task 4: Final Project Hi-fi App Design Prototype

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